Boat Crew: v1.6.1.1 Stable | Early Game and Quality of Life

Jan 14, 2025

As you might have noticed if you've been following us on our Discord, we have taken a little detour from our usual schedule of big updates with experimental cycles, and have been working on a relatively small but impactful update, mostly concerned with bug fixes, making the early game smoother and improving the game's feedback to the player.

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Urban Strife - Patch Notes - January 6th, 2025

Jan 06, 2025

A new year and a new patch, with much needed changes to the animation system, rifle mods and more bug fixes

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Forgotten but Unbroken - First Major Patch 1.1.0

Dec 20, 2024

Dear Forgotten but Unbroken community!

We are excited to announce the first major update for Forgotten but Unbroken! Thanks to the decreasing number of reported bugs, we were able to focus on the first content update, which changes everything. This update brings a host of new features, difficulty, soundtrack improvements, and fixes designed to enhance your experience and make the game even more engaging.

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MicroProse Winter Sale

Dec 19, 2024

It's the time of year where we all get to pause and be thankful for another great year. Whilst many of the teams who worked on your games take a hard earned break over the break, it's great to reflect on the efforts of the past year. Today's news is focused on spotlighting many of the games in our catalogue that are on sale this Winter.

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Boat Crew - v1.6.1 Stable | Shock and Awe

Dec 19, 2024

Hello Captain,

It's been three weeks since the v1.6.0 Shock and Awe update reached the Stable branch and we are temporarily deviating from our usual style of making big updates with extended experimental cycles to release a smaller interim update, composing of features that didn't make it in 1.6.0 on time as well as some other changes and additions we had planned for a future update; a sort of a "director's cut" of 1.6.0. if you will.

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EXFIL - Week 1 patch notes and Developer Update

Dec 19, 2024

Entry to Early Access

A huge thanks to our community, publisher Microprose and Development team for countless hours of maintenance, organization and play time during our Early Access entry.

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Neyyah enters 2025!

Dec 17, 2024

Hello Neyyah adventurers!

I thought it would be great to get a video uploaded, showcasing features and options work I have been developing over 2024!

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Carrier Command2: v1.5.8 - The Hold Fire Update!

Dec 11, 2024

Today we release the v1.5.8 update, including a new "hold fire" option for vehicles. This new option forbids vehicles from firing automatically, which can be very useful when situations are at a disadvantage (such as when in the water or moving at high speed) or ammunition is in low supply. Hold fire is available when clicking on a vehicle on a vehicle control screen, and shows an icon next to the vehicle to signify the special mode.

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An amazing journey ends… and another starts!

Dec 10, 2024

Urban Strife is launching into Early Access today!

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