Cleared Hot - Enemy Experiments

Feb 19, 2025

I better start writing this update because we have enough content for 3 devlogs and there are some really cool things I want to share.

The general theme of the last couple weeks was "enemy depth". I want to make sure we've explored every archetype of enemy before we get too far on our campaign.

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Empire Eternal Dev-Log #3: Building Construction in Empire Eternal

Feb 17, 2025

Hello, everyone! Today, we’re going to talk about building construction, one of the most important mechanics for the growth of your empire. From small villages to large fortified cities, your buildings are the foundation for resource production, troop training, and territory defense. Let’s understand how it all works!

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Boat Crew: Laying the Keel - Developer's Diary G1

Feb 13, 2025

We're back to you with another Developer's Diary series after an interim update exactly a month ago. The first entry to the series is titled G1, where the G stands for us giving up on trying to keep track of our reboot count.

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Forgotten but Unbroken: Patch Notes 1.1.3

Feb 13, 2025

After some time, we are bringing you another update. We have focused on making some changes based on your feedback and have also fixed several reported bugs.

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Silent Depth 2 Patch and Road Map Update

Feb 10, 2025

We have been working hard on the current update that includes our Visual Overhaul: Part 1. This is a total rework to the lighting, materials/shaders and weather system (Which will be expanded on more and more). As well as the final major updates to the UI menus and panels. There are still a few odds and ends to clear up. But these parts will now come in smaller frequent patches moving forward.

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Post Free Weekend Hot Fix

Feb 05, 2025

These fixes are a result of the turn out over the free weekend January 30th to February 3rd.

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Urban Strife: Coming next in February...

Feb 04, 2025

We've been planning a major update for the start of the year, originally intended to roll out in multiple patches. This update includes a significant rebalancing of the economy, which wouldn't work well without a series of tweaks and adjustments. However, since it's already February, we've decided to release everything in one go to ensure it's fully functional and ready to play.

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Neyyah: Explorations Brought To Life

Feb 04, 2025

Work on Neyyah continues to push on, with a lot of work recently in making sure features such as the Traveller's Guide is implemented and updated nicely in-game. The Traveller's Guide is an image based, automatic observations system, which will definitely aid you in your explorations, compile and organise your discoveries, and keep you orientated in the game world, and enable you to recall where you were last time you played ... A big world to explore, so much to find and learn. You may need that nudge to get you back on track! More on this feature at a later date!

 

 

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Forgotten but Unbroken: Patch Notes 1.1.2

Feb 03, 2025

We have closely monitored your recent reports, and based on that, we're bringing a minor update with adjustments. We hope this will enhance your gaming experience a bit more.

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The Mighty 8th Redux: 1.0.17 Ain’t it Gruesome

Jan 27, 2025

This build contains user modifiable nose art and control changes

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