Arms Trade Tycoon Tanks Patch V 1.1.5.0

Nov 25, 2024

1.1.5.0 Patch is now available for you!

In accordance with our Roadmap, this patch introduces several exciting new features to the game. The Design Assistant serves as a valuable tool for creating new tanks, displaying the tank roles currently sought by various countries and the requirements for each role.

Arms Trade Tycoon Tanks Patch V 1.1.5.0

The Espionage Centre enables you to view the tanks offered by your opponents. From this centre, you can acquire rival designs or procure tank trophies, provided you have sufficient funds.

Arms Trade Tycoon Tanks Patch V 1.1.5.0

For veteran players, we have introduced a Hardcore game mode that allows you to test your tycoon skills in a more challenging environment.

Arms Trade Tycoon Tanks Patch V 1.1.5.0

For new players, we have thoroughly revised the game Tutorial to provide a smoother initial experience. As part of this update, the very first tank, “Little Willie,” has also been added to the game. You can now test your design skills and determine if you can give this tank a second chance in the market and on the battlefield.

Arms Trade Tycoon Tanks Patch V 1.1.5.0

Additionally, significant efforts have been made to enhance quality of life features. Notably, you can now view all active processes for your buildings and idle employees, allowing you to manage your company from anywhere within the game.

Arms Trade Tycoon Tanks Patch V 1.1.5.0

As always, we have conducted extensive bug fixes, balancing adjustments, and text corrections.

The resource respawn rate has been increased, and accident risks have been reduced. Multiple components and modifications have been reviewed to enhance their appeal. Please review the complete patch details below or check the update notes directly within the game.

The team is committed to delivering the next content update promptly. You can look forward to more countries joining the tank race, each adding new Interwar tanks to the game. Finally, we are actively developing content for the World War II era.

Thank you for being a part of this exciting journey with us.

FunGI Team

Update 1.1.5.0 content

Features

  • New "Little Willie" tank added
  • Espionage feature added
  • Design Assistant for tanks design creation
  • Added "Hardcore" game mode
  • Added ability to "Dismiss" contracts
  • Added new attribute and facility to Administration quarter
  • New game Tutorial
  • Added Tutorial rewards
  • Facility construction revisited
  • Added detailed game stats to the end-game window

Balance

  • Accident risk chance reduced
  • Increased resource production rates, especially for Interwar Era
  • Improved Material de 75/L36
  • Improved SfK 57/L26
  • Improved Mk2 Male
  • Increased maximum weight for "Lutin" RG
  • Decreased costs for Quinotar RG
  • Improved KwK 37 75/L24
  • Increased maximum weight for "Pegasus” Mk2
  • Added one extra crew slot for CA-17 FT Hull
  • Add shell and ammo sockets for A7V
  • “Gun breech” reduces “Loader” requirements
  • “Gun optics” reduces “Gunner” requirements
  • “MG stock” reduces “Gunner” requirements
  • “Transmission” reduces “Mechanic” requirements
  • “Suspension” reduces “Mechanic” requirements
  • “Radio” reduces “Commander” requirements
  • “Internal comm” reduces “Commander” and “Driver” requirements

Changes

  • Added active process markers for all buildings
  • Added Idle worker markers
  • Added designed tank roles specification in tank item
  • Outdated “mini tutorial” and “dynamic legend” are disabled
  • Added contracts indices to Contract application centre
  • Allowed tanks repainting without design costs
  • Increased UI scrolling speed by x3

Fixes

  • Fixed the bug that led to unlimited growth of tank regiment size
  • Fixed. Autosave didn't save state after new game started
  • Fixed the bug that sometimes yielded negative tank amount in the warehouse
  • Fixed. Heavy mkV V.2 was always failing the trial range test
  • Fixed. Game couldn’t start without internet access
  • Fixed percentage cumulative resistance expressed in % instead of numerical
  • Fixed a bug that caused different values for the number of tanks in the contracts window and in the news
  • Fixed a bug causing no application of Localization and Optimization bonuses
  • Fixed Power unit Phantom I6 cutting outside the LK2 AusfB hull
  • Fixed Power unit Renault i4 Mle2 cutting outside the Light Mark E Type B hull

Missing text and typos

  • Fixed discovered and reported typos and added missing text descriptions